The Fifth Generation Wireless Standard’s Role in Virtual Reality

May 8, 2015 / 5G, VR / Posted By: Kelly Capizzi

Facebook’s Oculus VR recently announced that it will launch a consumer version of its virtual reality headset in 2016. Shortly following the announcement, TechNewsWorld, an ECT News Network publication, featured an article that surrounded the release as well as the future of virtual reality – and InterDigital’s Senior Director of Systems Engineering, Vincent Roy, contributed to the article.

Vincent discussed the role that the 5G wireless standard will play in the evolution of virtual reality with Quinten Plummer, longtime technology reporter. Roy stated that the projected large decrease in latency as a requirement makes the role of 5G critical to virtual reality. 5G could provide the ability for virtual reality to cut the cord and provide remote commands in real time without noticeable latency.

A number of companies and experts, including InterDigital, have started to shape their vision for the advanced services that will be enabled by 5G. At 2015 Mobile World Congress in Barcelona, InterDigital presented their vision for the advanced services enabled by 5G networks that includes tactile internet, pervasive video, eHealth services, and more.

Click here to read the full TechNewsWorld article and learn more.