This chapter presents the state-of-the-art in the coding (or compression) of dynamic 3D mesh models. Section 1.1 introduces the motivations behind using 3D meshes for volumetric video. In Section 1.2, some fundamental mesh concepts are explained, which are required in order to understand the state-of-the-art that follows. Section 1.3 briefly revisits the topic of static mesh compression, while sections 1.4 and 1.5 provide an extensive review of the state-of-the-art in dynamic mesh compression. Finally, Section 1.6 concludes this chapter and offers some opinions on potential future directions of dynamic mesh compression.
Dynamic 3D mesh coding
Dynamic 3D mesh coding
Dynamic 3D mesh coding
Research Paper / Oct 2022
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